EditableSmoothStepConnectionStyle class

An editable connection style that creates smooth step paths with rounded corners.

This style maintains the 90-degree turn characteristic of smooth step connections while allowing users to customize the path by adding, moving, or removing control points. The path is rendered as a series of horizontal and vertical segments with smoothly rounded corners.

Features

  • Editable flat edges: Users can tweak the horizontal and vertical segments
  • Add control points: Insert intermediate waypoints along the path
  • Maintain orthogonal routing: All segments remain horizontal or vertical
  • Smooth corners: Configurable corner radius for rounded turns

Segment-Based Architecture

This style implements createSegmentsThroughWaypoints as the primary method. All path rendering, hit testing, and bend detection derive from the segments.

Usage Example

// Create a connection with editable smooth step style
final connection = Connection(
  id: 'conn-1',
  sourceNodeId: 'node-a',
  sourcePortId: 'output-1',
  targetNodeId: 'node-b',
  targetPortId: 'input-1',
  style: editableSmoothStepStyle,
  controlPoints: [
    Offset(150, 100),  // First bend point
    Offset(150, 200),  // Second bend point
  ],
);

See also:

Inheritance
Available extensions

Constructors

EditableSmoothStepConnectionStyle({double defaultCornerRadius = 8.0})
Creates an editable smooth step connection style.
const

Properties

defaultCornerRadius double
The default corner radius for rounded corners
final
defaultHitTolerance double
Default hit tolerance for this connection style. Some styles may need different tolerances based on their geometry.
no setterinherited
displayName String
Human-readable display name
no setteroverride
hashCode int
The hash code for this object.
no setteroverride
id String
Unique identifier for this connection style
no setteroverride
isBuiltIn bool

Available on ConnectionStyle, provided by the ConnectionStyleExtension extension

Check if this is a built-in connection style
no setter
requiresControlPoints bool
Whether this style requires control points to function.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

buildHitTestPath(List<Rect> rects) Path
Builds a hit test path from rectangle bounds.
inherited
buildHitTestRects(Offset start, List<PathSegment> segments, double tolerance) List<Rect>
Builds hit test rectangles from segments.
inherited
buildPath(Offset start, List<PathSegment> segments) Path
Builds a Path from segments.
inherited
calculatePointAtPosition(Path path, double position) Offset?
Calculates the position along a path for inserting new control points.
inherited
createDefaultPath(ConnectionPathParameters params) Path
Creates the default algorithmic path when no control points are provided.
inherited
createDefaultSegments(ConnectionPathParameters params) → ({List<PathSegment> segments, Offset start})
Creates the default algorithmic segments when no control points are provided.
override
createPathThroughWaypoints(List<Offset> waypoints, ConnectionPathParameters params) Path
Creates a path through the given waypoints.
inherited
createSegments(ConnectionPathParameters params) → ({List<PathSegment> segments, Offset start})
Creates segments for this connection, using control points if available.
inherited
createSegmentsThroughWaypoints(List<Offset> waypoints, ConnectionPathParameters params) → ({List<PathSegment> segments, Offset start})
Creates segments through the given waypoints.
override
createWaypointsWithEnds(List<Offset> controlPoints, ConnectionPathParameters params) List<Offset>
Helper method to create waypoints including start and end points.
inherited
extractBendPoints(Offset start, List<PathSegment> segments) List<Offset>
Extracts bend points from segments.
inherited
isEquivalentTo(ConnectionStyle other) bool
Check if two connection styles are equivalent. This is used for caching decisions and theme comparisons.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override