hitTest method

  1. @override
bool hitTest(
  1. DiagramPoint worldPoint, {
  2. double tolerance = 5,
})
override

Implementation

@override
bool hitTest(DiagramPoint worldPoint, {double tolerance = 5}) {
  if (bundleBadges.any((badge) => badge.bounds.contains(worldPoint))) {
    return true;
  }
  if (labelAt(worldPoint) != null) return true;
  if (startArrowhead?.hitTest(worldPoint, tolerance: tolerance) ?? false) {
    return true;
  }
  if (endArrowhead?.hitTest(worldPoint, tolerance: tolerance) ?? false) {
    return true;
  }
  for (var index = 1; index < bodyPoints.length; index += 1) {
    if (segmentDistance(
          worldPoint,
          bodyPoints[index - 1],
          bodyPoints[index],
        ) <=
        tolerance) {
      return true;
    }
  }
  return false;
}