connectionPoints property
List<ResolvedConnectionPoint>
get
connectionPoints
Implementation
List<ResolvedConnectionPoint> get connectionPoints {
if (connection.usesPorts && this is ResolvedShape) {
final shape = this as ResolvedShape;
return List.unmodifiable([
for (final port in shape.ports)
ResolvedConnectionPoint(
shape: this,
endpoint: BoundEndpoint(elementId: id, portId: port.definition.id),
worldPosition: localToWorld(port.localCenter),
),
]);
}
if (connection.kind != ShapeConnectionKind.outline) return const [];
final f = source.frame;
return List.unmodifiable([
for (final unit in const [
DiagramPoint(.5, .5),
DiagramPoint(0, 0),
DiagramPoint(.5, 0),
DiagramPoint(1, 0),
DiagramPoint(1, .5),
DiagramPoint(1, 1),
DiagramPoint(.5, 1),
DiagramPoint(0, 1),
DiagramPoint(0, .5),
])
_virtualConnectionPoint(unit, f),
]);
}