selectionTargetFor method
Implementation
ResolvedElement selectionTargetFor(ResolvedElement hit, {bool deep = false}) {
if (deep) return hit;
var target = hit;
var parentId = switch (target) {
ResolvedFramedElement() => target.source.parentId,
ResolvedConnector() => target.source.parentId,
_ => null,
};
final visited = <String>{};
while (parentId != null && visited.add(parentId)) {
final parent = store.scene.shapeById(parentId);
if (parent == null || parent.source.type != Shapes.group) break;
if (parent.id == focusedGroupId) break;
target = parent;
parentId = parent.source.parentId;
}
return target;
}