SystemUiUtils class

Helpers for system UI: status bar, navigation bar, overlays, and orientation.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

hideStatusBar() Future<void>
Hides the status bar and navigation bar (fullscreen).
resetSystemUI(BuildContext context) → void
Restores system UI to match the platform light/dark setting.
setDarkStatusBar() → void
Light content on dark navigation bar; dark status bar icons.
setLightStatusBar() → void
Dark content on light navigation bar; light status bar icons.
setOrientationLandscape() → void
Locks orientation to landscape.
setOrientationPortrait() → void
Locks orientation to portrait.
setStatusBarColor(Color statusBarColor, {Color? systemNavigationBarColor, Brightness? statusBarBrightness, Brightness? statusBarIconBrightness, bool isTransparent = false, int delayInMilliSeconds = 0}) Future<void>
Sets the status bar color and optional navigation bar styling.
setSystemUI(Color color, {bool isTransparent = false}) → void
Sets matching status bar and navigation bar colors with auto icon contrast.
setTransparentStatusBar(Color colorBehindStatusBar, {Brightness? forceBrightness}) → void
Transparent status bar; icon color inferred from colorBehindStatusBar.
showStatusBar() Future<void>
Restores the status bar and navigation bar.