common library
Functions
-
findAndUpdateWidgetPosition(
{required GlobalKey< State< widgetAnchor, required BuildContext context, required VSInterfaceData data}) → RenderBoxStatefulWidget> > -
getRandomString(
int length) → String -
getWidgetCenter(
RenderBox? renderBox) → Offset -
wrapWithToolTip(
{String? toolTip, required Widget child}) → Widget
Typedefs
- VSNodeDataBuilder = VSNodeData Function(Offset, VSOutputData?)