VSNodeDataProvider class

Inheritance

Constructors

VSNodeDataProvider({required List nodeBuilders, VSNodeManager? nodeManager, String? serializedNodes, dynamic onBuilderMissing(Map nodeJSON)?})
Wraps VSNodeManager to allow UI interaction and updates

Properties

contextMenuContext ContextMenuContext?
no setter
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
nodeBuildersMap Map<String, dynamic>
A map of all nodeBuilders can be used to build a context menu.
no setter
nodeManger VSNodeManager
Instance of VSNodeManager created on initialization
getter/setter pair
nodes Map<String, VSNodeData>
Node data map in this format: {NodeData.id: NodeData}
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectedNodes Set<String>
Set of currently selected node ids
getter/setter pair
viewportOffset Offset
Used to offset the UI by a given value
getter/setter pair
viewportScale double
Used to offset the UI by a given value
getter/setter pair

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
addSelectedNodes(Iterable<String> data) → void
Adds an Iterable of type String to the currently selected nodes
applyViewPortTransfrom(Offset inital) Offset
Helper function to apply viewportOffset and viewportScale to a Offset
clearNodes() → void
Cleares all nodes
closeContextMenu() → void
Closes the context menu
createNodeFromContext(VSNodeDataBuilder builder) → void
Creates a node based on the builder and the current _contextMenuContext
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
inherited
findNodesInsideSelectionArea(Offset start, Offset end) Set<VSNodeData>
Returns a set of all nodes that fall into the are between the supplied start and end
loadSerializedNodes(String serializedNodes) → void
Loades nodes from string and replaces current nodes
moveNode(VSNodeData nodeData, Offset offset) → void
Used to move one or mulitple nodes
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
openContextMenu({required Offset position, VSOutputData? outputData}) → void
Opens the context menu at a given postion
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
removeNodes(List<VSNodeData> nodeDatas) → void
Removes multiple nodes
removeSelectedNodes(Iterable<String> data) → void
Removes an Iterable of type String from the currently selected nodes
toString() String
A string representation of this object.
inherited
updateOrCreateNodes(List<VSNodeData> nodeDatas) → void
Updates existing nodes or creates them

Operators

operator ==(Object other) bool
The equality operator.
inherited