GltfParser class

Lightweight glTF 2.0 JSON parser for vrlizate. Handles meshes, materials, and node hierarchy. Does NOT handle textures (use PBRMaterial.colorMap for that).

For full glTF support (animations, skins, cameras), use a dedicated glTF package as an optional dependency.

Constructors

GltfParser()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

parseGlb(Uint8List glbData) GltfResult
Parses a GLB binary buffer.
parseJson(String jsonString, {Uint8List? binaryBuffer}) GltfResult
Parses a glTF JSON string and returns the root node.