VignetteEffect class
Vignette effect for VR lens simulation. Darkens the edges of each eye viewport to simulate lens optics.
Constructors
- VignetteEffect({double innerRadius = 0.5, double outerRadius = 1.0, double darkness = 0.95, bool enabled = true})
Properties
- darkness ↔ double
-
Maximum darkness at edges (0-1).
getter/setter pair
- enabled ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- innerRadius ↔ double
-
Inner radius where vignette starts (0-1, relative to viewport).
getter/setter pair
- outerRadius ↔ double
-
Outer radius where vignette reaches full darkness (0-1).
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
apply(
Canvas canvas, Size viewportSize) → void - Draws the vignette on a single eye viewport.
-
drawLensFrame(
Canvas canvas, Size viewportSize) → void - Draws the circular lens frame for VR headset simulation.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited