reset method

void reset({
  1. bool clearGravity = false,
})

Implementation

void reset({bool clearGravity = false}) {
  _lastTimestampUs = null;
  _yaw = 0;
  _pitch = 0;
  _previousYaw = 0;
  _previousPitch = 0;
  _dampedYaw = 0;
  _dampedPitch = 0;
  _hasPitchReference = false;
  dYaw = 0;
  dPitch = 0;
  absolutePitch = null;
  if (clearGravity) gravityPitch = null;
}