VRCamera class
Legacy VR camera with spherical orientation (theta/phi). Used by the original neom_vr particle system. For new code, prefer CameraRig which uses Matrix4 + Quaternion.
- Implemented types
Constructors
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reset(
) → void -
override
-
rotate(
double dTheta, double dPhi) → void -
override
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
double dt) → void -
worldToCamera(
Offset3D point) → Offset3D
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited