VRParticle constructor

VRParticle({
  1. required Offset3D position,
  2. double radius = 3,
  3. Color color = const Color(0xFFFFFFFF),
  4. double glowRadius = 0,
  5. bool visible = true,
})

Implementation

VRParticle({
  required super.position,
  this.radius = 3,
  this.color = const Color(0xFFFFFFFF),
  this.glowRadius = 0,
  super.visible,
});