loadAsset method

Future<void> loadAsset(
  1. String assetPath
)

Loads texture from asset path.

Implementation

Future<void> loadAsset(String assetPath) async {
  final data = await rootBundle.load(assetPath);
  final codec = await ui.instantiateImageCodec(data.buffer.asUint8List());
  final frame = await codec.getNextFrame();
  _image = frame.image;
  _width = _image!.width;
  _height = _image!.height;
  _loaded = true;
}