LitMeshNode constructor

LitMeshNode({
  1. String name = 'mesh',
  2. required Geometry geometry,
  3. VRMaterial? material,
  4. List<Light>? lights,
})

Implementation

LitMeshNode({
  super.name,
  required super.geometry,
  super.material,
  List<Light>? lights,
}) : lights = lights ?? [];