updateFacePosition method

void updateFacePosition(
  1. double x,
  2. double y,
  3. double distanceMeters
)

Feeds new 3D eye/face coordinates from camera landmark stream (in meters relative to screen center).

Implementation

void updateFacePosition(double x, double y, double distanceMeters) {
  facePosition = Vector3(x, y, distanceMeters);
}