VIlustration.asset constructor

const VIlustration.asset(
  1. String asset, {
  2. double? height,
  3. double? width,
  4. AssetBundle? bundle,
  5. Widget frameBuilder(
    1. BuildContext,
    2. Widget,
    3. int?,
    4. bool,
    )?,
  6. Widget errorBuilder(
    1. BuildContext,
    2. Object,
    3. StackTrace?
    )?,
  7. String? semanticLabel,
  8. bool excludeFromSemantics,
  9. double? scale,
  10. Animation<double>? opacity,
  11. BlendMode? colorBlendMode,
  12. BoxFit? fit,
  13. AlignmentGeometry alignment,
  14. ImageRepeat repeat,
  15. Rect? centerSlice,
  16. bool matchTextDirection,
  17. bool gaplessPlayback,
  18. bool isAntiAlias,
  19. String? package,
  20. FilterQuality filterQuality,
  21. int? cacheWidth,
  22. int? cacheHeight,
})

Implementation

const factory VIlustration.asset(
  String asset, {
  double? height,
  double? width,
  AssetBundle? bundle,
  Widget Function(BuildContext, Widget, int?, bool)? frameBuilder,
  Widget Function(BuildContext, Object, StackTrace?)? errorBuilder,
  String? semanticLabel,
  bool excludeFromSemantics,
  double? scale,
  Animation<double>? opacity,
  BlendMode? colorBlendMode,
  BoxFit? fit,
  AlignmentGeometry alignment,
  ImageRepeat repeat,
  Rect? centerSlice,
  bool matchTextDirection,
  bool gaplessPlayback,
  bool isAntiAlias,
  String? package,
  FilterQuality filterQuality,
  int? cacheWidth,
  int? cacheHeight,
}) = _VIlustrationsAsset;