RayHit class

A voxel raycast hit: the cell, the face normal it was entered through, and the distance travelled to that face.

Constructors

RayHit(IVec3 block, IVec3 normal, double distance)
A hit on block, entered through the face whose normal is normal.

Properties

block → IVec3
The cell hit.
final
distance → double
The ray parameter at that face: a distance when the direction is a unit vector.
final
hashCode → int
The hash code for this object.
no setterinherited
normal → IVec3
The normal of the face the ray entered through, one axis at ±1; zero when the ray starts inside the block.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited