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voxel_engine package
documentation
voxel_engine.dart
Dungeon
depth property
depth property
dark_mode
light_mode
depth
property
@
override
int
depth
final
How far under the surface its site sits (a dungeon), 0 on the surface.
Implementation
@override final int depth;
voxel_engine package
documentation
voxel_engine
Dungeon
depth property
Dungeon class