setRendererMode method

Future<void> setRendererMode(
  1. int mode
)

Set renderer mode: 0=AUTO, 1=CPU, 2=GPU, 3=Vulkan, 4=GLES.

Implementation

Future<void> setRendererMode(int mode) async {
  await _configure(GridConfig()
    ..rendering = (RenderConfig()
      ..rendererMode =
          (RendererMode.valueOf(mode) ?? RendererMode.RENDERER_AUTO)));
}