setRenderLayerMask method

Future<void> setRenderLayerMask(
  1. Int64 mask
)

Set the render layer visibility bitmask.

Each bit corresponds to a RenderLayerBit position. Pass Int64(-1) (all bits set) to show all layers.

Implementation

Future<void> setRenderLayerMask(Int64 mask) async {
  await _configure(
      GridConfig()..rendering = (RenderConfig()..renderLayerMask = mask));
}