setRendererMode method
Set renderer mode: 0=AUTO, 1=CPU, 2=GPU, 3=Vulkan, 4=GLES.
Implementation
Future<void> setRendererMode(int mode) async {
await _configure(GridConfig()
..rendering = (RenderConfig()
..rendererMode =
(RendererMode.valueOf(mode) ?? RendererMode.RENDERER_AUTO)));
}