setLazy method
Implementation
void setLazy(RenderNode node, bool isLazy) {
node._isLazyLoad = isLazy;
for (var childNode in node._children) {
setLazy(childNode, isLazy);
}
}
void setLazy(RenderNode node, bool isLazy) {
node._isLazyLoad = isLazy;
for (var childNode in node._children) {
setLazy(childNode, isLazy);
}
}