removeChild method
Implementation
void removeChild(RenderNode? node, {bool needRemoveChild = true}) {
if (node != null) {
_notifyManageChildren = true;
deleteChild(node, needRemoveChild: needRemoveChild);
}
}
void removeChild(RenderNode? node, {bool needRemoveChild = true}) {
if (node != null) {
_notifyManageChildren = true;
deleteChild(node, needRemoveChild: needRemoveChild);
}
}