reviseDimensionIfNeed method

void reviseDimensionIfNeed(
  1. BuildContext? context,
  2. VoltronMap dimensionMap,
  3. bool shouldUseScreenDisplay,
  4. bool systemUiVisibilityChanged,
)

Implementation

void reviseDimensionIfNeed(BuildContext? context, VoltronMap dimensionMap,
    bool shouldUseScreenDisplay, bool systemUiVisibilityChanged) {
  // Default do nothing here
}