rtcEngine$onLocalAudioStateChanged$state$error method

FutureOr<void> rtcEngine$onLocalAudioStateChanged$state$error(
  1. dynamic engine,
  2. dynamic audioSource,
  3. dynamic state,
  4. dynamic error,
)
override

@detail callback @author zhangyuanyuan.0101 @brief 本地音频流的状态发生改变时,收到此回调。 @param engine ByteRTCEngine 对象 @param audioSource 音频流对象,参看 ByteRTCAudioSource{@link #ByteRTCAudioSource}。 @param state 本地音频设备的当前状态,详见 ByteRTCLocalAudioStreamState{@link #ByteRTCLocalAudioStreamState} @param error 本地音频流状态改变时的错误码,详见 ByteRTCLocalAudioStreamError{@link #ByteRTCLocalAudioStreamError}

Implementation

FutureOr<void> rtcEngine$onLocalAudioStateChanged$state$error(
    dynamic engine, dynamic audioSource, dynamic state, dynamic error) async {
  if ($instance == null || $instance is! IRTCEngineEventHandler) {
    return;
  }
  return ($instance as IRTCEngineEventHandler).onLocalAudioStateChanged?.call(
      audioSource,
      t_LocalAudioStreamState.ios_to_code($p_i
          .ByteRTCLocalAudioStreamState.values
          .firstWhere((t) => t.$value == state || t.name == state)),
      t_LocalAudioStreamError.ios_to_code($p_i
          .ByteRTCLocalAudioStreamError.values
          .firstWhere((t) => t.$value == error || t.name == error)));
}