rtcEngine$onAudioFramePlayStateChanged$info$rtcUser$state method
FutureOr<void>
rtcEngine$onAudioFramePlayStateChanged$info$rtcUser$state(
- dynamic engine,
- dynamic streamId,
- dynamic info,
- dynamic user,
- dynamic state,
override
@detail callback @author zhangyuanyuan.0101 @brief 音频首帧播放状态发生改变时,收到此回调。 @param engine ByteRTCEngine 对象。 @param streamId 音频流 ID @param info 音频流信息,参看 ByteRTCStreamInfo{@link #ByteRTCStreamInfo} @param user 音频流来源的用户信息,参看 ByteRTCUser{@link #ByteRTCUser} @param state 首帧播放状态,参看 ByteRTCFirstFramePlayState{@link #ByteRTCFirstFramePlayState}
Implementation
FutureOr<void> rtcEngine$onAudioFramePlayStateChanged$info$rtcUser$state(
dynamic engine,
dynamic streamId,
dynamic info,
dynamic user,
dynamic state) async {
if ($instance == null || $instance is! IRTCEngineEventHandler) {
return;
}
return ($instance
as IRTCEngineEventHandler)
.onAudioFramePlayStateChanged
?.call(
streamId.toString(),
packObject(
info,
() => StreamInfo.fromMap(
StreamInfo.deepPackedMapValues(
StreamInfo.mapMemberToConstructorParams(info)))),
packObject(
user,
() => RtcUser.fromMap(RtcUser
.deepPackedMapValues(RtcUser.mapMemberToConstructorParams(
user)))),
t_FirstFramePlayState.ios_to_code($p_i
.ByteRTCFirstFramePlayState.values
.firstWhere((t) => t.$value == state || t.name == state)));
}