onAudioEffectPlayerStateChanged method
FutureOr<void>
onAudioEffectPlayerStateChanged(
- dynamic effectId,
- dynamic state,
- dynamic error
override
@detail callback @brief 播放状态改变时回调。 @param effectId IAudioEffectPlayer{@link #IAudioEffectPlayer} 的 ID。通过 getAudioEffectPlayer{@link #RTCEngine#getAudioEffectPlayer} 设置。 @param state 混音状态。参考 PlayerState{@link #PlayerState}。 @param error 错误码。参考 PlayerError{@link #PlayerError}。 @order 0
Implementation
FutureOr<void> onAudioEffectPlayerStateChanged(
dynamic effectId, dynamic state, dynamic error) async {
if ($instance == null || $instance is! IAudioEffectPlayerEventHandler) {
return;
}
return ($instance as IAudioEffectPlayerEventHandler)
.onAudioEffectPlayerStateChanged
?.call(
int.tryParse(effectId.toString()) ?? 0,
t_PlayerState.android_to_code($p_a.PlayerState.values
.firstWhere((t) => t.$value == state || t.name == state)),
t_PlayerError.android_to_code($p_a.PlayerError.values
.firstWhere((t) => t.$value == error || t.name == error)));
}