onAudioEffectPlayerStateChanged method

FutureOr<void> onAudioEffectPlayerStateChanged(
  1. dynamic effectId,
  2. dynamic state,
  3. dynamic error
)
override

@detail callback @brief 播放状态改变时回调。 @param effectId IAudioEffectPlayer{@link #IAudioEffectPlayer} 的 ID。通过 getAudioEffectPlayer{@link #RTCEngine#getAudioEffectPlayer} 设置。 @param state 混音状态。参考 PlayerState{@link #PlayerState}。 @param error 错误码。参考 PlayerError{@link #PlayerError}。 @order 0

Implementation

FutureOr<void> onAudioEffectPlayerStateChanged(
    dynamic effectId, dynamic state, dynamic error) async {
  if ($instance == null || $instance is! IAudioEffectPlayerEventHandler) {
    return;
  }
  return ($instance as IAudioEffectPlayerEventHandler)
      .onAudioEffectPlayerStateChanged
      ?.call(
          int.tryParse(effectId.toString()) ?? 0,
          t_PlayerState.android_to_code($p_a.PlayerState.values
              .firstWhere((t) => t.$value == state || t.name == state)),
          t_PlayerError.android_to_code($p_a.PlayerError.values
              .firstWhere((t) => t.$value == error || t.name == error)));
}