VoicebotLauncherState class final
State for VoicebotLauncher. Exposed so callers holding a GlobalKey can
drive the assistant programmatically (open / minimizePanel / close).
- Inheritance
-
- Object
- State<
VoicebotLauncher> - VoicebotLauncherState
Constructors
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isOpen → bool
-
Whether the chat panel is currently expanded.
no setter
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- session → VoicebotSession?
-
The currently-open session, or null when collapsed/ended.
no setter
- widget → VoicebotLauncher
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
close(
) → Future< void> -
Closes the assistant (the X): real
endSession()+ teardown. -
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant VoicebotLauncher oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
initState(
) → void -
Called when this object is inserted into the tree.
override
-
minimizePanel(
) → void -
Collapses the panel to the launcher — the session STAYS ALIVE (calls
session.minimize(), sends NOend). Reopen to resume instantly. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
open(
) → Future< void> - Opens the assistant: starts a session (if none / if the prior one ended or failed) and expands the panel.
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toggle(
) → void - Toggles the panel: open if collapsed, minimize if expanded.
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited