VmapStats class
What the last frame drew, and what the UI thread has spent since resetTimers.
Constructors
Properties
- busy ↔ bool
-
The last frame asked for another: something was still fading,
growing, loading or waiting its turn to be drawn.
getter/setter pair
- drawCalls ↔ int
-
getter/setter pair
- fallbackTiles ↔ int
-
getter/setter pair
- gpuFramesReused ↔ int
-
Frames the GPU renderer showed its last picture again, warped to the
new camera, because the GPU had not caught up.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- labelSprites ↔ int
-
getter/setter pair
- labelStates ↔ int
-
getter/setter pair
- preparing ↔ bool
-
The last frame drew tiles that were not ready yet in their place:
built tiles being prepared, or the tiles of a changed style.
getter/setter pair
- resourcesLoading ↔ int
-
Sprite sheets and glyph ranges asked for and not yet answered.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tilesCached ↔ int
-
getter/setter pair
- tilesDrawn ↔ int
-
getter/setter pair
- tilesLoading ↔ int
-
getter/setter pair
- timings ↔ VmapTimings
-
Running totals and longest single costs, in microseconds unless named
otherwise.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resetTimers(
) → void - Starts every running total again.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited