VmapStats class

What the last frame drew, and what the UI thread has spent since resetTimers.

Constructors

VmapStats()

Properties

busy ↔ bool
The last frame asked for another: something was still fading, growing, loading or waiting its turn to be drawn.
getter/setter pair
drawCalls ↔ int
getter/setter pair
fallbackTiles ↔ int
getter/setter pair
gpuFramesReused ↔ int
Frames the GPU renderer showed its last picture again, warped to the new camera, because the GPU had not caught up.
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
labelSprites ↔ int
getter/setter pair
labelStates ↔ int
getter/setter pair
preparing ↔ bool
The last frame drew tiles that were not ready yet in their place: built tiles being prepared, or the tiles of a changed style.
getter/setter pair
resourcesLoading ↔ int
Sprite sheets and glyph ranges asked for and not yet answered.
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
tilesCached ↔ int
getter/setter pair
tilesDrawn ↔ int
getter/setter pair
tilesLoading ↔ int
getter/setter pair
timings ↔ VmapTimings
Running totals and longest single costs, in microseconds unless named otherwise.
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
resetTimers() → void
Starts every running total again.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited