GamepadButtonInputEvent class
Gamepad button press/release event
- Inheritance
-
- Object
- InputEvent
- GamepadButtonInputEvent
Constructors
- GamepadButtonInputEvent({required GamepadButtonId button, required bool isDown})
-
const
- GamepadButtonInputEvent.down(GamepadButtonId button)
-
factory
- GamepadButtonInputEvent.up(GamepadButtonId button)
-
factory
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited