setState method
Triggers a rebuild of this layout.
Must not be called from initState. Prefer ScreenData.setState for data-driven rebuilds shared across layouts.
Implementation
void setState(VoidCallback fn) => _stateRef?._rebuild(fn);
Triggers a rebuild of this layout.
Must not be called from initState. Prefer ScreenData.setState for data-driven rebuilds shared across layouts.
void setState(VoidCallback fn) => _stateRef?._rebuild(fn);