View3D.me constructor
View3D.me({})
Implementation
View3D.me({
Key? key,
double width = 260,
double height = 260,
double thickness = 60,
bool center = false,
}) : this(
width,
height,
thickness,
sides: [
ColoredBox(
color: Colors.primaries[0],
child: CachedNetworkImage(
imageUrl: avatar,
progressIndicatorBuilder: (c, u, p) => const Center(
child: WinLoading(),
),
)),
ColoredBox(
color: Colors.primaries[1],
child: CachedNetworkImage(
imageUrl: qrcode,
progressIndicatorBuilder: (c, u, p) => const Center(
child: WinLoading(),
),
)),
ColoredBox(
color: Colors.primaries[2],
child: const Center(
child: SizedBox(
width: 6,
child: Text(
"WORK@OPPO",
textAlign: TextAlign.center,
)),
),
),
ColoredBox(
color: Colors.primaries[3],
child: const Center(
child: SizedBox(
width: 6,
child: Text(
"I ㅤ❤ S ㅤZ",
textAlign: TextAlign.center,
)),
),
),
ColoredBox(
color: Colors.primaries[4],
child: const Center(
child: Text("ANDROID DEVELOPER "),
),
),
ColoredBox(
color: Colors.primaries[5],
child: const Center(
child: Text("I HOPE YOU WILL LIKE IT"),
),
),
],
reset: const ResetElasticOut(),
resetTarget: const ResetTarget2(),
center: center,
key: key,
);