stateStream method

  1. @override
Stream<TimelinePlayerState> stateStream(
  1. int textureId
)
override

Implementation

@override
Stream<TimelinePlayerState> stateStream(int textureId) {
  return eventChannel
      .receiveBroadcastStream(_textureArgs(textureId))
      .map(
        (event) =>
            TimelinePlayerState.fromMap(event as Map<dynamic, dynamic>),
      );
}