setClipAlignment method

  1. @override
Future<void> setClipAlignment(
  1. int textureId,
  2. int clipIndex,
  3. double x,
  4. double y,
)
override

Implementation

@override
Future<void> setClipAlignment(
  int textureId,
  int clipIndex,
  double x,
  double y,
) {
  return methodChannel.invokeMethod<void>(
    'setClipAlignment',
    <String, Object?>{
      'textureId': textureId,
      'clipIndex': clipIndex,
      'x': x,
      'y': y,
    },
  );
}