stateStream property
Stream<TimelinePlayerState>
get
stateStream
A broadcast stream of TimelinePlayerState updates emitted by the native layer, including position and playback-state changes.
Throws a StateError if load has not been called first.
Implementation
Stream<TimelinePlayerState> get stateStream {
final textureId = _requireTextureId();
return _stateStream ??= _platform
.stateStream(textureId)
.asBroadcastStream();
}