stateStream property

Stream<TimelinePlayerState> get stateStream

A broadcast stream of TimelinePlayerState updates emitted by the native layer, including position and playback-state changes.

Throws a StateError if load has not been called first.

Implementation

Stream<TimelinePlayerState> get stateStream {
  final textureId = _requireTextureId();
  return _stateStream ??= _platform
      .stateStream(textureId)
      .asBroadcastStream();
}