setDisplayGeometry method

Future<void> setDisplayGeometry(
  1. int playerId,
  2. int x,
  3. int y,
  4. int width,
  5. int height,
)

Sets the video display geometry.

Implementation

Future<void> setDisplayGeometry(
  int playerId,
  int x,
  int y,
  int width,
  int height,
) {
  throw UnimplementedError('setDisplayGeometry() has not been implemented.');
}