setBufferConfig method
Sets the buffer size for the player.
Implementation
Future<bool> setBufferConfig(int playerId, BufferConfigType type, int value) {
throw UnimplementedError('setBufferConfig() has not been implemented.');
}
Sets the buffer size for the player.
Future<bool> setBufferConfig(int playerId, BufferConfigType type, int value) {
throw UnimplementedError('setBufferConfig() has not been implemented.');
}