runInteractiveMode method
Future<void>
runInteractiveMode(
)
Implementation
Future<void> runInteractiveMode() async {
_printWelcomeMessage();
final projectName = _getProjectName();
final organization = _getOrganization(projectName);
final platforms = _getPlatforms();
final includeLinterRules = _getLinterRulesChoice();
final config = ProjectConfig(
projectName: projectName,
organizationName: organization,
platforms: platforms,
stateManagement: StateManagementType.bloc,
architecture: ArchitectureType.cleanArchitecture,
includeGoRouter: true,
includeLinterRules: includeLinterRules,
includeFreezed: true,
mobilePlatform: _selectedMobilePlatform,
desktopPlatform: _selectedDesktopPlatforms != null ? DesktopPlatform.custom : DesktopPlatform.all,
customDesktopPlatforms: _selectedDesktopPlatforms,
);
_printConfigurationSummary(config);
if (_confirmConfiguration()) {
await _createProject(config);
} else {
_printCancelledMessage();
}
}