VxSkeleton constructor

const VxSkeleton({
  1. Key? key,
  2. BoxShape? shape,
  3. EdgeInsetsGeometry? padding,
  4. Color? color,
  5. Color? shimmerColor,
  6. Gradient? gradient,
  7. double? width,
  8. double? height,
  9. EdgeInsetsGeometry? margin,
  10. BorderRadiusGeometry? borderRadius,
  11. Duration? duration,
  12. bool active = true,
  13. VxSkeletonAnimationType type = VxSkeletonAnimationType.shimmer,
  14. double? stretchWidth,
})

Implementation

const VxSkeleton(
    {super.key,
    this.shape,
    this.padding,
    this.color,
    this.shimmerColor,
    this.gradient,
    this.width,
    this.height,
    this.margin,
    this.borderRadius,
    this.duration,
    this.active = true,
    this.type = VxSkeletonAnimationType.shimmer,
    this.stretchWidth});