VxBlock class
A widget that displays its children in a one-dimensional array.
The Flex widget allows you to control the axis along which the children are placed (horizontal or vertical). This is referred to as the main axis. If you know the main axis in advance, then consider using a Row (if it's horizontal) or Column (if it's vertical) instead, because that will be less verbose.
To cause a child to expand to fill the available space in the direction of this widget's main axis, wrap the child in an Expanded widget.
The Flex widget does not scroll (and in general it is considered an error to have more children in a Flex than will fit in the available room). If you have some widgets and want them to be able to scroll if there is insufficient room, consider using a ListView.
If you only have one child, then rather than using Flex, Row, or Column, consider using Align or Center to position the child.
- Inheritance
- Available Extensions
- CenterExtension
- FilterExtension
- ScrollExtension
- VxAnimatedContainerWidgetExtension
- VxBadgeExtension
- VxCardExtension
- VxContainerWidgetExtension
- VxGestureExtensions
- VxGlassWidgetExtension
- VxObjectExtensions
- VxOpacityExtension
- VxPaddingExtensions
- VxRandomContainerWidgetExtension
- VxRoutesWidgetsExtension
- VxShapesExtension
- VxShiftWidgetExt
- VxShimmerExtension
- VxSizedBoxExtension
- VxSkeletonExtension
- VxThemeExtension
- VxToggleExtension
- VxTransformExtension
- VxWidgetsExtension
- VxZoomExtensions
Constructors
-
VxBlock({Key? key, MainAxisAlignment mainAxisAlignment = MainAxisAlignment.start, TextDirection? textDirection, VerticalDirection verticalDirection = VerticalDirection.down, TextBaseline? textBaseline, List<
Widget> children = const <Widget>[], Axis direction = Axis.vertical, MainAxisSize mainAxisSize = MainAxisSize.min, CrossAxisAlignment crossAxisAlignment = CrossAxisAlignment.stretch}) - Use Block to create a block-level element.
Properties
-
children
→ List<
Widget> -
The widgets below this widget in the tree.
finalinherited
- clipBehavior → Clip
-
The content will be clipped (or not) according to this option.
finalinherited
- crossAxisAlignment → CrossAxisAlignment
-
How the children should be placed along the cross axis.
finalinherited
- direction → Axis
-
The direction to use as the main axis.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- mainAxisAlignment → MainAxisAlignment
-
How the children should be placed along the main axis.
finalinherited
- mainAxisSize → MainAxisSize
-
How much space should be occupied in the main axis.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textBaseline → TextBaseline?
-
If aligning items according to their baseline, which baseline to use.
finalinherited
- textDirection → TextDirection?
-
Determines the order to lay children out horizontally and how to interpret
start
andend
in the horizontal direction.finalinherited - verticalDirection → VerticalDirection
-
Determines the order to lay children out vertically and how to interpret
start
andend
in the vertical direction.finalinherited
Methods
-
createElement(
) → MultiChildRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderFlex -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
A render object previously associated with this widget has been removed
from the tree. The given RenderObject will be of the same type as
returned by this object's createRenderObject.
inherited
-
getEffectiveTextDirection(
BuildContext context) → TextDirection? -
The value to pass to RenderFlex.textDirection.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderFlex renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited