EditorScreenStateCommands mixin
- Superclass constraints
- Mixin applications
-
Properties
-
commandManager
↔ CommandManager
-
getter/setter pairinherited
-
context
→ BuildContext
-
The location in the tree where this widget builds.
no setterinherited
-
hashCode
→ int
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The hash code for this object.
no setterinherited
-
mounted
→ bool
-
Whether this State object is currently in a tree.
no setterinherited
-
runtimeType
→ Type
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A representation of the runtime type of the object.
no setterinherited
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widget
→ EditorScreen
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The current configuration.
no setterinherited
Methods
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activate()
→ void
-
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
addCommand(String name, Function function, {String? label, String? i18n, IconData? icon, LockType? lock})
→ void
-
@internal
inherited
-
build(BuildContext context)
→ Widget
-
Describes the part of the user interface represented by this widget.
inherited
-
computeShortcuts()
→ Map<ShortcutActivator, Intent>
-
inherited
-
deactivate()
→ void
-
Called when this object is removed from the tree.
inherited
-
debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
-
Add additional properties associated with the node.
inherited
-
didChangeDependencies()
→ void
-
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(covariant EditorScreen oldWidget)
→ void
-
Called whenever the widget configuration changes.
inherited
-
dispose()
→ void
-
Called when this object is removed from the tree permanently.
inherited
-
execute(String name, List args)
→ Future
-
inherited
-
getCommand(String name)
→ CommandDescriptor
-
@internal
inherited
-
getCommands()
→ List<CommandDescriptor>
-
@internal
inherited
-
initCommands()
→ void
-
@internal
override
-
initState()
→ void
-
Called when this object is inserted into the tree.
inherited
-
isCommandEnabled(String command)
→ bool
-
return
true, if the named command is enabled
command the command name
inherited
-
newFile()
→ Future<void>
-
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noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
open()
→ Future<void>
-
-
play()
→ void
-
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reassemble()
→ void
-
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
revert()
→ void
-
-
save()
→ Future<void>
-
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setCommandEnabled(String command, bool enabled)
→ void
-
enable or disable a named command
command the command name
enabled the enabled status
inherited
-
setState(VoidCallback fn)
→ void
-
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
-
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
-
A string representation of this object.
inherited
-
toStringShort()
→ String
-
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
undo()
→ void
-
-
updateCommandState()
→ void
-
update the command states
inherited
-
updateI18N()
→ void
-
inherited