TilesetPreprocessor class
A pre-processor for Tilesets. A pre-processing is an optional step that can reduce CPU overhead during rendering at the cost of higher memory usage.
Constructors
- TilesetPreprocessor(Theme theme, {bool initializeGeometry = false})
-
theme the theme to use for preprocessing
initializeGeometry
whether to initialize geometry as part of preprocessing. Defaults to false, only safe to use on the UI isolate.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
preprocess(
Tileset tileset, {required double zoom}) → Tileset - Pre-processes a tileset to eliminate some expensive processing from the rendering stage.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited