points property
Iterable<TilePoint>
points
Implementation
Iterable<TilePoint> get points {
if (type != TileFeatureType.point) {
throw StateError('Feature does not have points');
}
var points = _points;
if (points == null) {
points = decodePoints(_geometry!);
_geometry = null;
_points = points;
}
return points;
}