createCylinder method

MeshGeometry createCylinder(
  1. num topRadius,
  2. num bottomRadius,
  3. num height, {
  4. int segments = 16,
  5. GeometryGeneratorFlags? flags,
  6. List<GeometryFilter>? filters,
})

Implementation

MeshGeometry createCylinder(
  num topRadius,
  num bottomRadius,
  num height, {
  int segments = 16,
  GeometryGeneratorFlags? flags,
  List<GeometryFilter>? filters,
}) {
  _topRadius = topRadius.toDouble();
  _bottomRadius = bottomRadius.toDouble();
  _height = height.toDouble();
  _segments = segments;

  return createGeometry(flags: flags, filters: filters);
}