createCube method
MeshGeometry
createCube(
- num width,
- num height,
- num depth, {
- GeometryGeneratorFlags? flags,
- List<
GeometryFilter> ? filters,
Implementation
MeshGeometry createCube(
num width,
num height,
num depth, {
GeometryGeneratorFlags? flags,
List<GeometryFilter>? filters,
}) {
_width = width.toDouble();
_height = height.toDouble();
_depth = depth.toDouble();
return createGeometry(flags: flags, filters: filters);
}