CylinderGenerator class
Methods
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createCylinder(num topRadius, num bottomRadius, num height, {int segments = 16, GeometryGeneratorFlags? flags, List<GeometryFilter>? filters})
→ MeshGeometry
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createGeometry({GeometryGeneratorFlags? flags, List<GeometryFilter>? filters})
→ MeshGeometry
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inherited
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generateIndices(Uint16List indices)
→ void
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override
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generateVertexNormals(Vector3List normals, Vector3List positions, Uint16List indices)
→ void
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inherited
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generateVertexPositions(Vector3List positions, Uint16List indices)
→ void
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override
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generateVertexTangents(Vector4List tangents, Vector3List positions, Vector3List normals, Vector2List texCoords, Uint16List indices)
→ void
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inherited
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generateVertexTexCoords(Vector2List texCoords, Vector3List positions, Uint16List indices)
→ void
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override
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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toString()
→ String
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A string representation of this object.
inherited