transform3 static method

void transform3(
  1. Float32List out,
  2. int outOffset,
  3. Float32List matrix,
  4. int matrixOffset,
  5. Float32List vector,
  6. int vectorOffset,
)

Transform the 3D vector starting at vectorOffset by the 4x4 matrix starting at matrixOffset. Store result in out starting at outOffset.

Implementation

static void transform3(Float32List out, int outOffset, Float32List matrix,
    int matrixOffset, Float32List vector, int vectorOffset) {}