maximumTileSubstitutionDifference property
The maximum zoom difference when substituting tiles while overlapping tiles are loading. A higher zoom difference results in lower chance of a blank map while loading tiles to display. A larger zoom difference requires more memory and can result in an application exceeding available memory, resulting in a crash. To avoid substituting tiles, use a value of 0. For vector layerMode only, ignored otherwise.
Implementation
final int maximumTileSubstitutionDifference;