toString method

  1. @override
String toString()
override

A string representation of this object.

Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.

Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.

Implementation

@override
String toString() {
  final StringBuffer buffer = StringBuffer('Stroke(color: $color');
  const String leading = ', ';
  if (shader != null) {
    buffer.write('${leading}shader: $shader');
  }
  if (cap != null) {
    buffer.write('${leading}cap: $cap');
  }
  if (join != null) {
    buffer.write('${leading}join: $join');
  }
  if (miterLimit != null) {
    buffer.write('${leading}miterLimit: $miterLimit');
  }
  if (width != null) {
    buffer.write('${leading}width: $width');
  }
  buffer.write(')');
  return buffer.toString();
}