LinearGradient constructor

const LinearGradient({
  1. required String id,
  2. required Point from,
  3. required Point to,
  4. List<Color>? colors,
  5. List<double>? offsets,
  6. TileMode? tileMode,
  7. GradientUnitMode? unitMode,
  8. AffineMatrix? transform,
})

Creates a new linear gradient shader.

Implementation

const LinearGradient({
  required String id,
  required this.from,
  required this.to,
  List<Color>? colors,
  List<double>? offsets,
  TileMode? tileMode,
  GradientUnitMode? unitMode,
  AffineMatrix? transform,
}) : super._(id, colors, offsets, tileMode, unitMode, transform);